Job Details
Location: Munich, Bavaria, Germany
Salary: Not specified
Company: ApnaWorker
We are seeking a 3D Artist (m/f/d) for full-time employment in Munich. Your tasks include creating complex 3D animations and graphics for digital learning and training applications using Blender. As part of the development team, you will create assets and scenes for VR, AR, and real-time applications based on game engines such as Unity or Godot. You will prepare existing CAD data, optimize models for real-time applications, and reduce geometries as needed. Additionally, you will model 3D objects and create textures, materials, and shaders for various application scenarios. You will further develop existing 3D graphics and animations and adapt them to new requirements. Qualifications include a technical or design education, e.g., as a media designer digital and print, technical product designer, game designer, or technical system planner, or a corresponding degree. You have at least initial professional experience as a 3D artist, technical artist, 3D graphic designer, or multimedia designer. You have very good knowledge of Blender and practical experience in creating 3D models, animations, and real-time content. Additionally, good knowledge of Adobe Photoshop, Illustrator, and After Effects, as well as experience with game engines such as Unity or Godot, is desirable. Technical understanding, teamwork, and independent and structured work are important. Benefits include IG Metall collective agreement, onboarding support, development opportunities, versatility, and team spirit.